szkeron.blogg.se

Gamer headset test 2014
Gamer headset test 2014









For instance, Logitech originally used a rounded earcup material, which feels smooth and looks very slim. A lot of things about materials can affect each of those criteria. Logitech tested a variety of materials for the new headset, testing for comfort, fit and sound quality. You don’t want extra pressure around the front or the back, and everyone’s head is very different, right? We want it to fit the most people in the best way.” Prev of 20 Next Prev of 20 Next So when we went into the fit structure and test, we had to do tons of angling so that we could still have the center of force be right on the earcup, because you want it to fit very tightly all around your ear. It was a very straight up-and-down, almost symmetrical design, which doesn’t look as neat. When you look at the design for the G33 and the 633, you’ll see that it has this sweeping curve when you look at the silhouette of the design. There’s always a lot of friction between the different departments as far as the goal, and I think that’s really good, because we’re stretching and reaching. “There was probably 3 or 4 months of fit. Sharp has experience in a number of roles, including industrial design, and spoke passionately about everything from the shape of the headset, to the materials used in prototyping and final hardware, to sound quality. “We did a ton of fit models,” says global product manager Doug Sharp. This was a similar tour chronicling the development of the Artemis Spectrum, from material design through acoustic engineering, acoustic testing in a million-dollar anechoic chamber, electrical testing, and finally surround sound design.

gamer headset test 2014

Last year I toured Logitech’s Swiss headquarters to see how gaming mice are built and tested. Logitech’s trying to break that curse with its new Artemis Spectrum headsets, and to reinforce the point that the new headsets sound great, period, they invited a group of journalists to Logitech’s Camas, Washington audio facility to see how the headset was made.

#Gamer headset test 2014 drivers#

And that stigma’s often justified, thanks to cheaper components or build quality and drivers tuned to enhance bass over balance. There’s a stigma around gaming audio gear that even the best cans fall short of real headphones. When discussing gaming headsets, it’s rare to hear the praise “it sounds good” without the qualification “.for a gaming headset” tacked onto the end.









Gamer headset test 2014